This article explaining nordic larp culture is certainly dated here and there (the list of Knutepunkt traditions is best ignored) – but it has a lot of good information that I haven’t seen anywhere else. If you’re from somewhere else … Continue reading
This article details the game mechanics in the larp Totem that was played in Denmark the summer of 2007 and discusses the possibilities of creating a larping language of smaller gestures. Among other things, it explains Ars Ordo, the less well … Continue reading
Basically, this is a straight up work of genius that breaks down how larps actually work, and how you as a designer can work with the quirks of the medium instead of against them. Read it. Appeared in Role, Play, … Continue reading
This narrativist manifesto is a play on the (at the time reasonably current) film maker manifesto Dogme 95. Especially interesting to read in combination with The Manifesto of the Turku School that was published in the same book. Appeared in As Larp … Continue reading
This doesn’t fall under “a good read” so much as “good to have read”. If you steel yourself against the Knutpunkt-style writing (self indulgent, pretentious, way too many in-jokes etc) there’s some interesting stuff here. You should probably be familiar … Continue reading
An easily read, clearly thought out article from a Norwegian perspective on how larp gameplay functions, and how a designer might predict and influence the events of the players. Appeared in Dissecting Larp in 2005.